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Sand Dragon

Model done in Maya, Zbrush, and Mudbox. Textured in Mari and rendered in VRay. Concept by Christian Hojgaard. Planning on integrating this guy into an environment so this is kind of WIP. Thanks for viewing!

Final render with shaders and textures

Final render with shaders and textures

displacement maps applied

displacement maps applied

low res mesh with wireframe

low res mesh with wireframe